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Swat 4 moddb
Swat 4 moddb










swat 4 moddb
  1. #SWAT 4 MODDB MOD#
  2. #SWAT 4 MODDB FULL#

The officers must stop the suspects from reaching the exit with the briefcase. The suspects must collect the briefcase and take it to the exit before the timer runs out. Smash & Grab competitive mode is added.Hence, making it easier to synchronize the movements and operations of the two separate teams in order to gain a significant tactical advantage. On holding CTRL (default) key while issuing commands to the team, the issued commands are kept on 'hold' and is performed by the team only when the leader calls to 'initiate'.This feature made the game more realistic and also made it equally important to swiftly restrain subjects who have complied immediately. When surrendered suspects are left unattended, they may pick up their firearm and either flee or may also aggressively attack the team if present nearby.Lightsticks, a form of tactical equipment, could be dropped at any location by either an Officer or the Player himself for the purpose of marking progress, lighting the area etc.

swat 4 moddb

However, if performed excessively the victim may become incapacitated inviting penalties at the end of the mission.

  • The expansion pack allowed the player to perform melee attacks by pressing the 'B' (default) key to bring about compliance from non-cooperating subjects.
  • The Stetchkov Syndicate had also introduced numerous other miscellaneous features apart from just weapons and tactical equipment. The list of new weapons and equipment introduced into the game is mentioned below in the form of a table

    #SWAT 4 MODDB MOD#

    In the Elite Force mod, the weapon unlock system was completely changed and revamped to suit the massive change in the campaign mode and to welcome the newly introduced weapons from the SAS mod as well, resulting in dual equipment unlocks from a single mission itself. These newer weapons however could only be used if they were unlocked by the Player in the singleplayer campaign. SG552 Commando, Suppressed SG552 CommandoĪRWEN37 Grenade Launcher, Colt Python pistolĪ wide range of new weapons and equipment was introduced into the game. Pepper-ball Gun, Suppressed Browning Hi-Power To find out the order of weapons unlocked in the unmodded version, simply hover over the dotted line that lies below the respective weapon name laid beside the mission name for which you wish to know. Note: The statistics stated below are with respect to the Elite Force mod. The layout and archetypes of the expansion may also be used in the Quick Mission Maker for customization, casual mission making etc.īelow is a table of the list of equipment unlocked after successfully availing the next mission in the campaign. Too bad that the SSF devs are gone and that the Remake dev does not allow to mod his mod for public, otherwise i would try to port the AI from SSF to the remake mod.After successfully unlocking the next mission in career mode, a new weapon or piece of equipment is subsequently unlocked to the Player to use. This mod uses vanilla AI system, so AI wont act like in the SAS or SSF mod. *All suspect's weapons like MP5sd or Scorpion are now available to use *New spawn points for suspects and hostages

    swat 4 moddb

    *Some maps offers advantage using cameras *New 3d models and Skins for the officers, suspects and hostages Bluedrake42 has also uploaded the game on his site, not sure if its with expansion and patched to latest version though.

    #SWAT 4 MODDB FULL#

    If you dont have it, you can find the download of the full game with expansion patched to latest version on various sites. You need SWAT 4 + Expansion (TSS) Patched to latest version.












    Swat 4 moddb